Zork I was probably one of the greatest Text-Adventure games ever released. |
Zork was an immediate cult classic among the university scene and so those same programmers decided to get together and form a company to publish and distribute Zork to the masses. As common computers of the time couldn't handle the entire game as it existed on the PDP-10, Infocom (the company they formed) split the game into three parts: Zork I, Zork II and Zork III. Each game was slightly altered and more content added so they could function as stand alone games and they began releasing the games, starting with Zork I on common computers of the day (Apple II, Commodore 64, IBM compatibles, etc.)
Zork I was released in 1980, the premise of the game was simple: you were an 'adventurer' presented with situations and questions and you entered commands into the game like 'open door' 'go to the right' and so on to navigate the story and find all the treasures to earn the title 'Master Adventurer' doing so give you a map to a 'stone barrow' which is where Zork I ends...
Zork II was released in 1981 and was a well received follow up to Zork I |
The final game of the original Zork trilogy was released in 1983. |
The Zork games where very challenging, very engaging and tons of fun when they were released. Even as early Action-Adventure games were coming out Zork really defined the Text-Based Adventure game. Later Action-Adventure and RPG games were heavily influenced by the Zork Trilogy.
You can download all three of the original Zork games for free here:
http://www.infocom-if.org/downloads/downloads.html
GoG.com also has the Anthology and later Zork games available here (its about $10 for the entire series)
http://www.gog.com/game/the_zork_anthology
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